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Written by Mel Hogan
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Tuesday, 23 September 2008 00:00 |
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Hi, May I Help You? We all hear this question on a fairly regular basis. It has different meaning based on the party asking and the party who is asked. In the world of design, it is a question that deserves further exploration.
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Written by Mel Hogan
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Wednesday, 20 August 2008 00:00 |
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Web designers should have a version of the hypocratic oath. First do no harm. Who would have thought the Olympics would do harm to a website. I certainly wouldn't have. At the start of this year's Olympics I innocently signed on to a certain Country's Bank's website. You could say it was the Bank of Said Country. There was greeted by a very "cool" flash piece inviting me to click on it to join in the Olympic festivities by creating fireworks. What a cool idea. What could be the downside of celebrating the Olympics with digital fireworks. Well, unfortunately, a lot.
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Written by Mel Hogan
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Wednesday, 20 August 2008 00:00 |
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Web designers should have a version of the hypocratic oath. First do no harm. Who would have thought the Olympics would do harm to a website. I certainly wouldn't have. At the start of this year's Olympics I innocently signed on to a certain Country's Bank's website. You could say it was the Bank of Said Country. There was greeted by a very "cool" flash piece inviting me to click on it to join in the Olympic festivities by creating fireworks. What a cool idea. What could be the downside of celebrating the Olympics with digital fireworks. Well, unfortunately, a lot.
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Written by Mel Hogan
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Friday, 25 July 2008 00:00 |
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In my previous post, Communication Design Is not Subjective
I spoke about removing the subjective conversation points from the
design discovery phase of a project. After reading this post a couple
of times with fresh eyes, I felt it necessary to ammend some parts of
the advice given therein.
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Written by Mel Hogan
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Friday, 25 July 2008 00:00 |
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In my previous post, Communication Design Is not Subjective
I spoke about removing the subjective conversation points from the
design discovery phase of a project. After reading this post a couple
of times with fresh eyes, I felt it necessary to ammend some parts of
the advice given therein.
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