| Communication design is not subjective Part II |
| Written by Mel Hogan |
| Friday, 25 July 2008 00:00 |
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In my previous post, Communication Design Is not Subjective I spoke about removing the subjective conversation points from the design discovery phase of a project. After reading this post a couple of times with fresh eyes, I felt it necessary to ammend some parts of the advice given therein. A big influence in the decision to do this was listening to Andy Rutledge's Podcast on deadlines. Also our awesome account service team has given me valueable insight since this post. I'm presenting this information more as a list of key points than as an article per-se. Feel free to contact me in the comments if you need further clarification.
These items/lessons continue to serve me well on a daily basis, but that last point is probably the most important across the board. A lack of flexibility can be found at the root of most misfires when it comes to balancing creative needs and client needs. If we're open to the idea of clients and account service teams being valuable assets in the creative process, the work can then become a source of pride and accomplishment for everyone involved.
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